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Ways of Seeing for Kids

Software used: Unity Engine, Procreate, Logic Pro, Adobe Photoshop

This project was a collaborative effort with Meng Lu, as part of a MIT Undergraduate Research Opportunity Program.

Year: 2023
In collaboration with my friend, we developed this AR mobile game designed to help children in Afghanistan learn about and preserve their endangered architectural heritage. The esite model used in this project was captured and built by our mentor Nikolaos Vlavianos. Our joint efforts involved drafting the game's level designs, conducting research on traditional Afghan art and music, and designing pattern matching challenges to engage players. In addition to my role in game implementation using C# with the Unity Engine, I was also responsible for creating the game's visuals and animations.

#MobileAR #3DScanning