VR Waiter Experience
The project was a collaboration with Kaitlyn Tsien.
Software used: Unity Engine
Year: 2024
In this VR experience, the player will play as a waiter who must complete all assigned tasks before leaving the restaurant and returning to their dormitory in the snow. Based on SteamVR, we implemented a placement system, an inventory system, and an elevator system. The tasks are interconnected through a series of trigger events. Audios, particle systems, and animations were utilized to enhance the experience. The game's story developed as we experimented with different functionalities.
#VirtualReality #Game