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VR Waiter Experience

The project was a collaboration with Kaitlyn Tsien.

Software used: Unity Engine

Year: 2024
In this VR experience, the player will play as a waiter who must complete all assigned tasks before leaving the restaurant and returning to their dormitory in the snow. Based on SteamVR, we implemented a placement system, an inventory system, and an elevator system. The tasks are interconnected through a series of trigger events. Audios, particle systems, and animations were utilized to enhance the experience. The game's story developed as we experimented with different functionalities.

#VirtualReality #Game