Bobo
The project was a collaboration with Heidi Yuan, who created the visuals.
Software used: Unity Engine, Procreate
Year: 2021
"Bobo" features a main character from another planet who loves music and visits Earth. Planning a universe tour, Bobo seeks a talented composer to write a new song for this adventure. However, the famous Earth composer has his own temper. Help Bobo complete the composer’s requests and get to the stage! My partner and I co-designed this original 2D WebGL Unity game, from the world setting, mechanics, to each level. I was in charge of implementing all features using C# scripting in the Unity Engine.
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